
NOW AVAILABLE – CYBERPUNK ESPIONAGE AND MAYHEM RELOADED!
Long time coming but it’s finally here; An updated edition with new illustrations, adjustments, and options for Agents as well as Hostile Security. Packed full of information, the Exploit Zero Omnibus is still a set of fast-play rules designed to help players get miniatures on the table and into combat quickly and easily.
* Open World
* Miniature Agnostic
* Solo or Cooperative.
* Designed for 15mm – 28mm miniatures.
Accessible. Versatile. Fast-Play. A game for busy gamers.
Use what you have. Game with what you want. Make your team of Agents and get ready to run-n-gun in the mirrorshade dystopia of your choice.


Whether you’re assassinating the COO of a rival corp or acquiring a valuable new employee for your company’s R&D department, there’s always money to be made if you’re willing to work in the shadows and aren’t afraid to get your hands bloody.


Speaking of shadows, new options offer suggestions on adding more ‘fantastic’ elements to your cyberpunk setting. But beware, just because your street shaman summons a water elemental doesn’t mean the H-SEC is going to cut and run. Enemy Agents, heavy support units, and security assets are going to fight you every step of the way.



Remote-piloting drones and hacking the mission area’s local network add to your squad’s tactical options. Remember there’s a countdown – you need to get in, get the goods, and get out – so take every advantage your can get.


That’s all for now. Thanks for your support. AARs inbound.
Good Hunting, Agents.
The EXPLOIT ZERO OMNIBUS is now available at Wargame Vault in PDF.
Print Version at Amazon.
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Thanks and Good Hunting.
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