Story-driven skirmishes – Narrative wargames – A tactical RPG… is it possible to mix the immersive, collective storytelling of role-playing games with dynamic tabletop combat? Is it the Holy Grail of Gaming? Some ever-elusive chimera? Or do all attempts to create such a beast end up Frankensteined – a patchwork hybrid that succeeds only at […]Read More RP(w)G?
The Cape Cod Wargame Commission is in stretch of RPG sessions, specifically, The Curse of Strahd. Which means 1. there’s not a lot of dramatic tabletop photos, and 2. we’re all busy trying not to die. That said, after the WJW/’hardwired’ nonsense, I treated myself to a very keen, new GM screen from Dog Might […]Read More A brawl and brushwork
A KONTRABAND AAR Aerial drone photos show the town of Korshov riddled with Anomalies, many of them in an industrial park on the southern outskirts. With Yuri’s Crew out of contact on a lengthy expedition, the Institute contracted another veteran team: the Siri Kachky – or ‘Gray Ducks’. A stalker-heavy crew, Pavel (Hound), Boris, (Cobbler), […]Read More The Korshov Run
Space Marines v. Orks. Or the official title: Battle on Dolos V It’s a streamlined, simplified, very modified, distant cousin to Games Workshop’s Shadow War Armageddon where small combat teams battle over supply caches on an industrial world. SMORKS/BoDV is an intro war game for my two eldest grandsons. Power armored heroes, hulking adversaries, cool […]Read More SMORKS!
Another NIGHTWATCH AAR Still desperately seeking Sotet Kez, the Pact moved into the Wilds. A day’s journey brought them to the ruins of monastery dedicated to St. Anthony the Abbot. (Patron of Swineherds and Gravediggers) There, they found the sacred site profaned by vile death totems, crude stone pillars festooned with skulls and marked by […]Read More Hounds, Curs, and Mongrels
Shifting gears for our weekly game nights, we’ll be playing the cooperative board game ‘of Dreams and Shadows’ by Greenbrier Games for the next few weeks. (take a look HERE or HERE for more info.) We played our first game last Tuesday evening and I wanted to bring it to people’s attention because it was […]Read More of Dreams and Shadows
NOW AVAILABLE AT WARGAME VAULT and AMAZON *** KONTRABAND – More Salvage and Survival in the Exclusion Zone. 1. What is KONTRABAND? Kontraband is a set of supplementary rules for Osprey Wargames’ Zona Alfa, Salvage and Survival in the Exclusion Zone. While built on the core game, Kontraband is better described as a variant than […]Read More ZONA ALFA: KONTRABAND
Currently play testing KONTRABAND, a supplement for ZONA ALFA- Salvage and Survival in the Exclusion Zone. These rules are designed for Solo/Cooperative games where players command a small team of veteran stalkers facing mysterious hazards and dangerous hostiles deep in the Zone’s center. OVERVIEW Yesterday’s game featured a straightforward Acquisition mission: recover artifacts from two […]Read More Day 1: Krasny Rog
*a quick Anomaly terrain piece for ZONA ALFA/KONTRABAND. Pavels at the 107 The Nuretsky brothers, Big Pavel and Little Pavel, are on a job for the trader, Savak Tul, delivering food and ammo to a stalker camp on the southern perimeter. They stop for the night near a well-known landmark: the ‘107’ – an abandoned […]Read More Pavels at the 107
Another RESISTANCE: EARTH AAR Another test game last night with Matt, Other Pat, and myself. (Neighbor Mike was out sick) This time, the survivors need to destroy an alien drone in a more dangerous mission area. Nine ‘Point of Interest’ with potential salvage plus a central objective. Alien Drone is damaged and poses no threat […]Read More Downed Drone Downtown