Cinder King: The Rochant Monastery

“The monastery. It’s on the cliff here. At the bend in the river outside Plainsworth.” General Montsigaard sat up and pointed to a spot on the map an inch above your current marked position. The Legion’s commander was pale, haggard. The stump of his left leg was swathed in bandages, missing below the knee. A […]

Read More Cinder King: The Rochant Monastery

The Cinder King is coming

The Cinder King is coming. A strange and new threat had arisen in the West, a powerful necromancer calling himself ‘The Cinder King’ vowed to cover the whole of the land in fire and death, ashes and bone, and rule over this undying desolation. Other usurpers, invaders, and malignant entities had threatened the peace of […]

Read More The Cinder King is coming

Another Tale from the Zone

For those of you who season your post-apocalypse with vodka and AK47s, “Strange Treasure” (Another tale from the Exclusion Zone) is now available at Amazon. Bruised, battered but alive after his trip to the secret underground lab, Zone Guide Yuri Bonyev is hired by another group to go back into the Zone. Seems a group […]

Read More Another Tale from the Zone

TST Expansion: Trash Run

Part One of a HARDWIRED mini-campaign. Omar Patek frowned. There was a spread of images on McNevin’s display: body parts in a plastic tub. The organic bits were separated with a butcher’s precision, the cybernetic sockets were empty, smeared with gristle and fluids. “They kibbled him, jacked his ‘ware, and sent him back via pedicab […]

Read More TST Expansion: Trash Run

HARDWIRED at WargameVault

FWIW, my cyberpunk themed, solo/co-op game is now available at WargameVault in both electronic and print format. (Special thanks to Malebolgia at LAF for all his help. ) It’s time to put those random sci-fi miniatures to work. https://www.wargamevault.com/product/278824/Hardwired-Cyberpunk-Espionage-and-Mayhem BTW, there are some very cool AARs and pictures over at BoardGameGeek: https://boardgamegeek.com/thread/2237846/trollbotnaland-aar Thanks and have […]

Read More HARDWIRED at WargameVault

HARDWIRED Mission: Kittens and Memes

Down two members last Tuesday eve, Derek didn’t want to launch Scene 1 of our Savage Worlds/Interface Zero game, so we played a quick HARDWIRED mission instead. Objectives: 1. Rescue a box of kittens from the roof of the district medical clinic, and 2. upload subversive, anti-corp memes to the Smartglass ad-board across the street. […]

Read More HARDWIRED Mission: Kittens and Memes

New Campaign: Interface Zero

Our Symbaroum campaign finished, Derek has decided to drag, erm, lead us into the future with the Savage Worlds/Interface Zero 2.0 module “Extraction with Extreme Prejudice”. He will be firmly ensconced in the GM’s chair so I can kick back and enjoy the ride for a few weeks. So with the future so bright, you […]

Read More New Campaign: Interface Zero

HARDWIRED: Agent Profile

AGENT PROFILE: ISAAC CHO Dirt-poor, orphaned at age 11, living on the streets from then on, Isaac is still considered lucky; he grew up in a Lower New Kowloon rim precinct – one of the districts situated at the edge of the mega-city that gets natural sunlight. Slight, smart, quick on his feet, tech-savvy, it’s […]

Read More HARDWIRED: Agent Profile