Of Guides, Crypts, and Arachnids

In the Shadow of Balaur Mormant, session 5. A NIGHTWATCH campaign. Previously on ‘The Shadow of Balaur Mormant’… Our heroes returned from a zombie-infested mountainside village with evidence of supernatural malfeasance and untoward necromantic practices. While the provincial governor was already convinced of the unnatural threat, the captain of the garrison remained skeptical and suspicious. […]

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Operation String Bet

OPERATION STRING BET is a five-mission campaign supplement for Insurgent Earth – Resist or Die, the science fiction, tabletop miniatures game of survival and combat on Earth after a massive alien invasion. Designed to accommodate up to five players, (five Resistance characters) Operation String Bet offers new Player Character options, new equipment, and new Alien […]

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Radio Free Pavlohrad

A ZONA ALFA/KONTRABAND AAR The Cape Cod Wargame Commission met last night to venture into the Deep Zone with a game of Zona Alfa/Kontraband. For this mission, five Stalkers were tasked with repairing a radio tower to boost Radio Free Pavlohrad – a pirate station broadcasting from a secure, hidden location somewhere in the embattled […]

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Insurgent Earth

I’m pleased to announce that Insurgent Earth is finally done. Insurgent Earth is a tabletop war game in which players take the role of survivors in the chaotic days following a massive invasion of Earth by an advanced alien civilization. In Insurgent Earth, the players are not Generals or Admirals, Presidents or Prime Ministers, they’re […]

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Insurgent Earth Notes 1

Last week’s Insurgent Earth mission was postponed due to Real Life commitments, so here’s a short post to go over some basics of the game instead. For those already familiar with Exploit Zero and Nightwatch, IE will be another Solo/Cooperative game. In this case, players take the role of Resistance fighters struggling against alien invaders […]

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The Mertvyy District Run

A Zona Alfa-Kontraband mission Cape Cod Wargaming hit ‘pause’ on our current 5e campaign while John S recovered from surgery. (we had just broken through a magically sealed door to disturb what looked like a mini Beholder and we will need John’s Half-Elf Fighter) So the thrilling tales of five homicidal dirt muppets will continue […]

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Exploit Zero: Mukden Run

Welcome to S7 in 2022. So far, so good. Here on Cape Cod, our Tuesday Game Nights are off to a solid start as we not only have a new regular at the table – Mike E. – but have launched into a fresh D&D 5E campaign. Props to Neighbor Mike who not merely wrote […]

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The Korshov Run

A KONTRABAND AAR Aerial drone photos show the town of Korshov riddled with Anomalies, many of them in an industrial park on the southern outskirts. With Yuri’s Crew out of contact on a lengthy expedition, the Institute contracted another veteran team: the Siri Kachky – or ‘Gray Ducks’. A stalker-heavy crew, Pavel (Hound), Boris, (Cobbler), […]

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The Hunt for Sotet Kez

A NIGHTWATCH AAR A quick NW three-act to fill the sessions between play test games and longer RPG campaigns, the CCWC decided it was time to hunt down a disgraced former chamberlain – Orban Groz – who had been accused of sedition and treachery against his King. Groz escaped the palace before he could be […]

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ZONA ALFA: KONTRABAND

NOW AVAILABLE AT WARGAME VAULT and AMAZON *** KONTRABAND – More Salvage and Survival in the Exclusion Zone. 1. What is KONTRABAND? Kontraband is a set of supplementary rules for Osprey Wargames’ Zona Alfa, Salvage and Survival in the Exclusion Zone. While built on the core game, Kontraband is better described as a variant than […]

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