Short Stories

Writing stories is another thing that keeps me busy. More so now that I’m shifting to full-time writing. I want to take a moment to mention seven of my short pieces that are available as audio books. Tales from the Exclusion Zone, from fifteen minutes in the future, from the gritty cyberpunk streets of New […]

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New for Exploit Zero

Snitches, Glitches, and DAF Augs is a supplement for the solo/cooperative game, Exploit Zero, Cyberpunk Espionage and Mayhem. You need that core rulebook to get the most out of this material. This is not a stand-alone game. Inside, you’ll find mission prompts, tables for generating back stories, ways to add complications to your cyberpunk dark […]

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Exploit Zero: Mukden Run

Welcome to S7 in 2022. So far, so good. Here on Cape Cod, our Tuesday Game Nights are off to a solid start as we not only have a new regular at the table – Mike E. – but have launched into a fresh D&D 5E campaign. Props to Neighbor Mike who not merely wrote […]

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First Post of 2022

Trying to kick off the new year right, I’m pleased to say ‘Fits and Orisons‘ is now available. A collection of five of my short stories, if you like your near future, spec-fiction with a dose of strange, this should scratch that itch. Click HERE for your copy. This trade paperback contains ‘The Stones Remember’, […]

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Quick Announcement

Only Slightly Off-Topic For those of you who play Exploit Zero, my latest novella, Soul Cache is available for Kindle. Set in EZ’s future, fictional, New Kowloon, it’s a crime thriller technoir piece about an aging homicide detective risking life and sanity to stop a serial killer. His only leads are the victims’ last moments […]

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17/8/2049 – NEO

New Employee Orientation An Exploit Zero AAR Tuesday night was Brandon B’s last session with us. On Cape for the summer, he ended up working with Other Pat at the family restaurant and soon enough was part of our weekly game nights. We decided to go outwith a bang and ran an Exploit Zero mission: […]

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Free Fiction

SOUL CACHE – a Cyberpunk Crime Thriller set in New Kowloon. Current fiction project, a technoir murder story set in the fictional mega city I use in my personal Hardwired games. An aging detective resorts to illegal software in the hunt for a brutal and methodical serial killer. Here are the first Ten Chapters in […]

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Hostile Takeover Assault Teams

Hardwired: Hostile Takeover is the latest set of war game rules from Cape Cod Wargaming. Instead of the Solo/Cooperative emphasis in the original Hardwired game, HW:HT allows players to engage in head-to-head combat either in single Sprawl Skirmish missions or full blown Corporate War campaigns. ASSAULT TEAMS In either mode, players must select from a […]

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Initiate Hostile Takeover

Pleased to announce HARDWIRED: HOSTILE TAKEOVER is now available. The third Hardwired rule book, Hostile Takeover is set against the same gritty, cyberpunk backdrop, only now players have the opportunity to command their own security force in the midst of a corporate war. In HW:HT, your elite Agents command small, multi-model tactical units: fire teams […]

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Corporate War

Coming soon to a Sprawl near you! The latest HARDWIRED rule book, HOSTILE TAKEOVER shifts the game focus away from cooperative or solo mode and offers players the opportunity to command their own security force in the midst of a corporate war. Now, your elite Agents command small, multi-model tactical units: fire teams of troopers, […]

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