Play-testing the next iteration of “Cleared to Engage”, Matt, Derek and I ventured into the Zone last night. A bio-tech firm contracted a team of private military to escort a researcher to several sites in the village of Timanza, five klicks inside the Cordon. A crew of Bandits heard the news through the grapevine and figured there must be something worth having there, and so set off to stop them and get it for themselves. (whatever it is, it must be worth big bucks. Otherwise, why pay mercs to babysit an egghead?)
In the new version of CTE, weapon lethality is offset by lower weapon damage and more frequent Will checks in Combat. We’re undecided on the adjustments, still testing and tweaking, but it made for a quick, fun game. The Bandits took some hits early on, but rallied to drive the Merc Team back with their tail between their legs, dragging their dead and wounded with them.
There are more Zone excursions scheduled and some of the new modern Russians from Empress on the way, so expect to hear and see more Zone Firefights in the near future.
Until then, here are some pictures from the game.









That’s a sharp looking table!
Thanks. Coolness Quotient is important to us.
I’m enjoying watching the development of Cleared To Engage. I played a super early draft a couple years ago!
Thank you. ZP development is on hold while we enjoy Song of Blades and Heroes and now Rogue Stars, but we’ll get back to it.
I cannot for the life of me find your Lead adventure Merc Team. any more info would be hugely appreciated!
You mean the second photo down?
They’re a mix of Ruin Raiders, Road Raiders, and Street Judges.
Try here: https://lead-adventure.de/index.php?k=7&lang=eng