New Campaign: Interface Zero

Our Symbaroum campaign finished, Derek has decided to drag, erm, lead us into the future with the Savage Worlds/Interface Zero 2.0 module “Extraction with Extreme Prejudice”. He will be firmly ensconced in the GM’s chair so I can kick back and enjoy the ride for a few weeks. So with the future so bright, you […]

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What Darkness Hides – Interlude

THE CATACOMBS OF UMBRA John was unable to attend last night’s session so there was a quick interlude as Sergeant Dobrescu led the rest of the party into the the catacombs beneath the fortress of Ochi Vanat. Stretching for miles in subterranean darkness, the catacombs are believed to pre-date the fortress by a 1,000 years. […]

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What Darkness Hides -Act 2

The Black Obelisk of Klar Napoca This week’s session saw the party, barely recovered from their run-in with the Gnarls, ordered to investigate reports of suspicious activity in the ruins of Klar Napoca, an ancient fortress that used to guard the border road into the old Urgench Dominion. The entire northern province is off limits […]

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What Darkness Hides

A SYMBAROUM MINI-CAMPAIGN* Our adventure begins in the fortress of Ochi Vanat, a remote outpost on the northern frontier of the Amroth Empire, on the border of the former Urgench Dominion. Exiled to this cold, harsh province, the party members find themselves recruited into the Black Guard: a battalion of malcontents, commuted military convicts, and […]

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Accessorizing the Dungeon

UPDATED 28 MARCH : IMAGES OF END-CAPS/DOORS AT BOTTOM OF POST Some of you might recall my on-the-cheap modular dungeon made from faux stone vinyl tiles, insulation foam, craft paint, and a weekend’s worth of elbow grease. The Dungeon of Sagra-Bayar. Well a few months later, plus more paper shields, a Mantic Terrain set, and […]

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Song of Ice and Fire miniatures

Always on the look out for good miniatures, a recent thread over at Lead Adventure Forum brought CMON’s new Song of Ice and Fire figs to my attention. (ooooh Shiny!) Now I’m not GRRM/GoT fan but the paint jobs were very nice, so I wandered over to eBay where I promptly picked up a box […]

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Hardwired: Asset Retrieval

Cyberpunk Covert Ops Work obligations caused the Cape Cod Wargame Commission to set our current SYMBAROUM campaign aside for the time being. Unfortunate, but bills gotta be paid, deadlines met, contracts honored, and all that other adult stuff. That meant we broke out our Cooperative Cyberpunk Rules, HARDWIRED, for Tuesday night’s game session. With the […]

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