Cinder King: Fire on Wael’s Bluff

General Montsigaard is tight-lipped with pain, seated in a folding chair in the command tent. A crisp new uniform accents his drawn face and three days of patchy gray stubble. Blood still seeps through his bandages. The General’s tent buzzes with a constant flow of dispatch runners who stumble in and out, vacant-eyed with exhaustion. […]

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Miniature Monday

The first in a series to highlight some of the adventuring parties, war bands, and motley collections of murder hobos we here at the Cape Cod Wargame Commission use for RPGs, Advanced Song of Blades and Heroes, and other fantasy skirmish war games. First up is Malthazar’s Mercenaries. Typical Dungeon-Delvers for hire: Wizard, Paladin, Fighter, […]

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ZONA ALFA: Yuri’s Crew

After a spate of recent Zone tours turning sour, Yuri Bonyev is shifting away from working as a freelance guide and moving into what is euphemistically known “retrieval work”; searching the Exclusion Zone for valuable salvage and artifacts. In preparation for ZONA ALFA‘s official release, I started modifying figs from The Assault Group’s Modern Russians […]

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Cinder King: The Rochant Monastery

“The monastery. It’s on the cliff here. At the bend in the river outside Plainsworth.” General Montsigaard sat up and pointed to a spot on the map an inch above your current marked position. The Legion’s commander was pale, haggard. The stump of his left leg was swathed in bandages, missing below the knee. A […]

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The Cinder King is coming

The Cinder King is coming. A strange and new threat had arisen in the West, a powerful necromancer calling himself ‘The Cinder King’ vowed to cover the whole of the land in fire and death, ashes and bone, and rule over this undying desolation. Other usurpers, invaders, and malignant entities had threatened the peace of […]

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ZONA ALFA: Refinery Number 3

Large ZONA ALFA game last Friday night as a handful of the Cape Cod Wargame Commission met for Chinese take out and a quick salvage run into the Exclusion Zone. Other Pat managed to break away from baby duty to join Max, John, myself, and a visitor from Virginia, Drew K for a few hours. […]

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TST Expansion: Trash Run

Part One of a HARDWIRED mini-campaign. Omar Patek frowned. There was a spread of images on McNevin’s display: body parts in a plastic tub. The organic bits were separated with a butcher’s precision, the cybernetic sockets were empty, smeared with gristle and fluids. “They kibbled him, jacked his ‘ware, and sent him back via pedicab […]

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HARDWIRED at WargameVault

FWIW, my cyberpunk themed, solo/co-op game is now available at WargameVault in both electronic and print format. (Special thanks to Malebolgia at LAF for all his help. ) It’s time to put those random sci-fi miniatures to work. https://www.wargamevault.com/product/278824/Hardwired-Cyberpunk-Espionage-and-Mayhem BTW, there are some very cool AARs and pictures over at BoardGameGeek: https://boardgamegeek.com/thread/2237846/trollbotnaland-aar Thanks and have […]

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HARDWIRED Mission: Kittens and Memes

Down two members last Tuesday eve, Derek didn’t want to launch Scene 1 of our Savage Worlds/Interface Zero game, so we played a quick HARDWIRED mission instead. Objectives: 1. Rescue a box of kittens from the roof of the district medical clinic, and 2. upload subversive, anti-corp memes to the Smartglass ad-board across the street. […]

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