Accessorizing the Dungeon

UPDATED 28 MARCH : IMAGES OF END-CAPS/DOORS AT BOTTOM OF POST Some of you might recall my on-the-cheap modular dungeon made from faux stone vinyl tiles, insulation foam, craft paint, and a weekend’s worth of elbow grease. The Dungeon of Sagra-Bayar. Well a few months later, plus more paper shields, a Mantic Terrain set, and […]

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Song of Ice and Fire miniatures

Always on the look out for good miniatures, a recent thread over at Lead Adventure Forum brought CMON’s new Song of Ice and Fire figs to my attention. (ooooh Shiny!) Now I’m not GRRM/GoT fan but the paint jobs were very nice, so I wandered over to eBay where I promptly picked up a box […]

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Hardwired: Asset Retrieval

Cyberpunk Covert Ops Work obligations caused the Cape Cod Wargame Commission to set our current SYMBAROUM campaign aside for the time being. Unfortunate, but bills gotta be paid, deadlines met, contracts honored, and all that other adult stuff. That meant we broke out our Cooperative Cyberpunk Rules, HARDWIRED, for Tuesday night’s game session. With the […]

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Dungeon Party and New Characters

DUNGEON PARTY I have this hobby tic, this obsession with skirmish squads, adventuring parties, salvage crews, cyberpunk gangs, shadow-ops teams… I get a kick out of hunting down miniatures, matching aesthetics, regardless of manufacturer, to come up with a cool troop for whatever scenario had fired my imagination. Few months ago – around the time […]

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Symbaroum: Halls of Power

Quick post and pictures from last week’s Symbaroum session. (Hectic Holidays, sorry) Our heroes were escorting a NPC accused of heresy from Thistlehold to the capital when they were ambushed by a contingent of zealous Black Cloaks who charged them with consorting with apostates and spreading arcane corruption. (They happened to be transporting two powerful […]

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ZONA ALFA: Test game

Short two regulars last night, we ran a quick ZONA ALFA test game with three crews vying to claim the data recorder from a downed surveillance drone. Each of the three Crew Bosses had nine K to spend when forming their squad and each intentionally selected different quality troops. In ZA, there are Green, Hardened, […]

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Symbaroum: The Gloaming Roads

Led by their Barbarian guide Tior Huldrasson, the party walked the Gloaming Roads and found themselves at the crumbling ruins of an ancient fortress deep in Dark Davokar. Tior called it ‘the bastion of Kal’Nohr’ and claimed it was here that the party would find the artifacts they were searching for. The group advanced cautiously […]

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ZONA ALFA: KHRABROST’

They say you can’t measure an intangible like courage, only see it in action. Well Khrabrost’ (translated from Russian as ‘mettle or ‘courage’) is how ZONA ALFA measures a Zone Crew’s potential effectiveness in battle. A Zone Crew’s khrabrost’ is linked to the total available Actions among its members. It’s the main value used to […]

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Symbaroum: The Gloaming Roads, part 2

The Adventure Continues in Davokar More Symbaroum last night as the party made its way deeper into the forest, heading toward a Lone Gate. These ancient structures are portals that lead to the Gloaming Roads; the mystical pathways that allow one to travel swiftly across the trackless leagues of  Deep Davokar.   Three incidents worth […]

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