Insurgent Earth

I’m pleased to announce that Insurgent Earth is finally done. Insurgent Earth is a tabletop war game in which players take the role of survivors in the chaotic days following a massive invasion of Earth by an advanced alien civilization. In Insurgent Earth, the players are not Generals or Admirals, Presidents or Prime Ministers, they’re […]

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Latest brushwork

Spurred by lock down guilt and a Paint and Pledge challenge from Soren at Blood Beard’s Garage, I’ve been spending some of my quarantine time down in the game room, actually finishing projects. Bouncing between Sci Fi and Fantasy figs, my painting table is starting to clear up. I can actually see the surface. (it’s […]

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“Wrong Turn, Alexei.”

A ZONA ALFA Battle Report. Help! This is convoy S37. Can anyone hear me? We’re holed up in an old industrial facility by a swamp and these huge rats and ghoul things are swarming us. The drivers are dead. So are the scientists. Now there’s only two of us left. Anyone, come quick. We’re running […]

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Skirmish at the Luhansk Bunker

A ZONA ALFA BAT REP Luhansk Bunker. Exclusion Zone Alfa. North Sector: Threat Level 1. Remote, fortified, at the edge of the Luhansk Forest near a swamp, there was little attractive about it. Bugs, mud, vermin… not even decent salvage. Rumor was it had been cleaned out months ago. So why go? Well, the Ministry […]

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Ushanka Security

“We got you covered.” After a pair of near- disastrous jobs, Yuri Bonyev, the Exclusion Zone’s premier tour guide, decided to shift his operation from a one-man outfit to a full blown salvage and security crew. For all its danger, the Zone is a busy place: Scientists, Corporations, Traders, PMCs, Criminals, Cultists, Loners… So many […]

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In the Zone

*the following is an edited version of my recent interview in Miniature Wargames magazine. It offers an overview on ZONA ALFA development and game play. Can you introduce Zone Alfa? Zona Alfa: Salvage and Survival in the Exclusion Zone leans heavily into the fictional STALKER/METRO 2033 settings. If you’re not familiar, think Post-Apocalypse Soviet-style, in […]

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ZONA ALFA crews

A History It’s no secret I’ve been fascinated with the STALKER game setting since ‘Shadow of Chernobyl’ released back in 2007. 30 sq km around the Chernobyl Nuclear Reactor site reproduced for a single-player, first person shooter/survival/horror sandbox game, S:SoC was quirky and buggy as hell but it was also moody, atmospheric, smoldering, dangerous, and […]

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ZONA ALFA: Yuri’s Crew

After a spate of recent Zone tours turning sour, Yuri Bonyev is shifting away from working as a freelance guide and moving into what is euphemistically known “retrieval work”; searching the Exclusion Zone for valuable salvage and artifacts. In preparation for ZONA ALFA‘s official release, I started modifying figs from The Assault Group’s Modern Russians […]

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Footage from the Zone

The real Exclusion Zone around Chernobyl, that is. Perhaps I’ll take a tour there one day, but the place already seems strangely familiar because the game developers were faithful to reproduce not only the tone and aesthetic of the area, but actual buildings and locations. I’ll certainly reference this for inspiration for more Zona Alfa […]

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