Song of Mirrorshades and Shadows

FISTFUL OF SHADOWS?

Here’s the table set up from last Tuesday’s Game Night.

We’re in an intermission from our Fantasy “Whispers of the Liche King” campaign so I can paint up more baddies and build a couple terrain pieces.  To stay in the mood, Derek, Matt and I did a quick game of cyberpunk-flavored ASOBH – the Itchy Bang Gang versus NKPD Special Activities Department. We stole some traits from Fistful of Kung Fu but find the combat results table too fiddly. Stuck with straight SOBH melee and modified the results for Ranged attacks.

Game was a straight-up brawl. No real story, more test driving the streamlined combat mechanics. Seemed to work, so we’ll bolt on more chrome in the next games.

COMBAT RESULTS

MELEE COMBAT = Per Standard ASOBH Melee Rules

DEFENDER WIN (RANGED) = Defender Dodge/No Effect

ATTACKER WIN BY 1 = Defender Recoils 1 Short toward nearest Cover.

ATTACKER WIN 2+ = Defender Prone (Auto Kill for any subsequent attacker win while Prone AND +2 to attacker’s C for Melee)

1 SHY of DOUBLE = Knocked Out. Can be revived by friendly. (3 Successful Q rolls. 2 if Medic. Auto Revive with Auto Doc. Can be Auto killed by melee enemy spending one action to attack. (cover or passive trait penalties apply but no defense roll possible)

DOUBLE = Kill

TRIPLE = Gruesome Kill (force morale roll to allies in Long/LOS)

***

DSCF1992
Jien Tien District of New Kong City
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Some of the IBG
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NKPD with Pacification drone.
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That’s why God invented snipers
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Damien Feuer, Street Mage
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You have 30 seconds to comply!

Author: ccglazier

Stained glass artist, SFF writer, wargamer.

6 thoughts on “Song of Mirrorshades and Shadows”

    1. Ranged Combat was faster, more effective – which is how it should be, IMO. Still experimenting with Traits, figuring out how/where to add hacking and some kind of Skill checks. (Q rolls on 1,2,or 3 die) Stuff like that.

    1. Thanks dude. Got last Tue’s WW2 Euro theater still on the table. VERY short game.Writing now but I’ll try for pix tomorrow.

      Hope all is well in your world.

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