Scrapjacks Notes – 6

Book cover for 'Scrap Jacks: Salvage and Survival in the Big Empty' featuring an illustrated character in a space suit, with a vintage style and colorful armor patches, alongside the author's name, Patrick Todoroff, and a logo for Vaststar Recovery Group.

Dangerous and Deliberate

A detailed tabletop game scene featuring a grid-like board with miniatures of characters placed on it, surrounded by various cargo and equipment pieces, designed for strategic gameplay.
Cutter crew with 5 ‘jacks and a sled. Notice the two Yarddogs.

That’s the most prominent change. Each character still has their Free Move and an Action Dice Pool of a D6, D8, and D10. In earlier games, those dice could be used to attempt any action; in Scrapjacks, each die type is assigned to a Vital, that is in turn associated with a category or type of action.

Load for physical exertion.

Focus for mental acuity.

Grit for resolve/stamina.

The Two Dice Bonus mechanic is still present for Role-related skills, (roll 2 of a die type and take the better result) and each player’s Action Dice Pool is renewed at the start of every Sweep Phase.

But…

When players activate a model, they commit to a plan of action, aware they can only attempt each kind of action once in that activation – unless they want to risk precious air and power to activate a second time. ( A Push.)

Any unspent action dice automatically become Reserve Dice that allow that model to respond during the enemy’s turn – with an action in that die type’s category.

A tabletop gaming scene featuring three miniature figures in a sci-fi setting, with detailed terrain including crates and alien spider-like creatures.

Example – Iona “Thumper” Vale activates.

Inside the first MHU, she uses her Free Move to reach a sealed hatch
POI.

She then declares Break/Brace, which uses Load, and because this is her Role specialty she rolls two D10s and keeps the better result. One die shows a 2, the other a 7. Success. The hatch tears open in a shriek of metal. The POI’s loot is hers.

Next, she spends her Focus (D8) to fire her Coil Pistol at a rogue work droid. A hit but the droid makes its DD roll.

She leaves her Grit (D6) unused. That die immediately becomes a Reserve Die she can use during the imminent Hitch Phase when the remaining droids activate – or some new problem emerges.

Her Free Move and Action Dice Pool will renew at the start of the next Sweep Phase. The Sweep and Hitch phases repeat as long as Scrapjack models are in the MHU room tile.

A stylized illustration of a female astronaut in a detailed space suit, holding a tool in one hand and looking confidently at the viewer.
A group of six miniature figurines set on a detailed game board, featuring sci-fi soldiers in protective suits, with various weapons and equipment, surrounded by crates and terrain elements.
A tabletop game scene featuring miniature figures in a sci-fi setting. Various characters, including armored warriors and a soldier with a gun, are positioned on a grid-like game board with industrial structures and equipment.
A group of five miniature figures in futuristic, tactical uniforms standing on a board game surface. The scene features various crates and barrels in the background, contributing to a sci-fi gaming environment.

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Thanks and Good Hunting.

One response to “Scrapjacks Notes – 6”

  1. Super pumped to check this out with the Oregon group!! 😍

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