Getting back in the regular gaming schedule, we re-ignited our ASoBH campaign last night with Matt and Derek’s parties supported by additional adventurers under John’s command. The three of them created a 7-person party with characters from their own teams, and together braved the outer ring of the Lich King’s domain.
Facing them were Ebramon Hex, the dreaded Necromancer, with his legion of zombies, Imor, the Dark Sentinel, (Ghast champion) a nameless spectral warrior, and a swarm of vicious Plague Rats.
Things started well, with the intrepid adventurers advancing through the ancient gateway, boldly striding to meet the forces of decay and death.
But alas, whom the gods destroy, they first make mad, and lo, the spirit of Leeroy Jenkins did come heavily upon them, much to their eternal loss and shame.
The bards will wonder if it was Matt’s bravado that led to their demise, charging forward heedlessly as rats, a ghost, and a ghast spilled from the ruined church. Or perhaps it was Derek’s decision to separate his two clerics from their comrades and angle toward the zombie-infested graveyard by their lonesome. Or was it John’s misplaced confidence in his Elf Spellcaster, evidenced by placing him directly out in front of the party without a fighter bodyguard?
Who knows what fantastical delusions, what insidious deceptions, devil-spawned hubris prompted the adventurers to reckless abandon and death? (Perhaps the zombies who ate their brains) No one will ever say for certain.
Next week, the survivors will face the Lich King himself.
If you’re not familiar with Leeroy Jenkins…