Miniature Monday

Another Miniature Monday Adventuring Crew. This time it’s Hrodor Half-Hand’s Raiders. All metal, all Reaper, all fast-and-dirty PJs. “In your face melee” types in true Barbarian style. (except the Druid-style mage) No cowardly ranged weapons here. Berserker Rage, anyone? Our Advanced Song of Blades and Heroes campaign continues this Tuesday night as the crew hunts […]

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Cinder King: Fire on Wael’s Bluff

General Montsigaard is tight-lipped with pain, seated in a folding chair in the command tent. A crisp new uniform accents his drawn face and three days of patchy gray stubble. Blood still seeps through his bandages. The General’s tent buzzes with a constant flow of dispatch runners who stumble in and out, vacant-eyed with exhaustion. […]

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Shots from a Dungeon Crawl

Two older grandsons came over last night, and finding me in the basement game room, requested a chance at Fortune and Glory. After some debate, they decided to risk The Tomb of Sagrak the Skeleton King. Selecting a Warrior, a Wizard, a Rogue and a Cleric, they made it as far as the first Treasure […]

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Tharnulf’s Crypt

“Well, that’s kinda obvious…” The party had been hired by a local duke to pursue a gang of thieves that has been terrorizing the towns and villages on his lands. After the most recent raid, the group – an Elf Druid, an Orc Mercenary, a Dragonborn Paladin, and a Dwarf Runemaster –  tracked the bandits […]

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Reluctant Allies

More Advanced Song of Blades and Heroes gaming this week, with Matt, Derek, John, and Pat each fielding a Hero and Sidekick as they search for the Treasure of Sagra-Bayar. Each player has their own reasons for finding the treasure, but their goals align  – at least for the moment – and they must work […]

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Dusk Wardens and a new Wizard

Not a lot of photo ops from our recent DnD sessions, altho we last left our heroes carrying an injured old man with dementia to safety while his family farm burned  in the distance. (the goblin bard swears he had NOTHING to do with that. He only set the pig pen ablaze.) That was after […]

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The Summoning – Chapter 3

Black Smoke, Red Sky. Safely across the bridge, the Adventurers head to the border town of Jarl’s Knot to purchase supplies and confront the man named in the letter found on the Ork warchief. Following the river path, they exit the forest in the late afternoon and find themselves on a well-traveled road passing through […]

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The Summoning – Chapter 2

WATERS DEEP AND RED WITH BLOOD. Joined by a Ranger, one of the Duke’s trusted men, the party pursues the raiders into the Westholm Wilds. The trail is clear and soon it brings the Adventurers to a swift, unnamed river, deep in the forest. Nearby stands one of the province’s many Border Towers, usually manned […]

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Demise of the Liche King

From the first confrontation with Gnoll raiders at the Seer’s Farmstead, to Orc warbands on deep forest trails, swarms of mutated vermin, a Giant’s lair, vampires, werewolves, ruthless mercenaries, waves of hideous rotting minions spawned by the evil magics of Necromancers, our heroes have waded through carnage, sorrow, and trials to finally confront Dal’Kosh the […]

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