Defending the Sisters

A NIGHTWATCH Battle Report Isaac Von Dorn readied the grenadoes in his satchel. “The Verminkin are already here,” he said, peering through the trees. “Just two but it looks to be a lieutenant and one of the brute aberrations. They’re preparing for their foul ceremony.” Lael Sein cinched the shield straps and drew his sword. […]

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Escorting the Duke Redux

After groping my way through the slideshow program, I figured it was only proper to do a real write up of last Tuesday’s NIGHTWATCH mission. Other Pat, Occasional Tom, and Matt the Evil Meme Master showed up to game on the new mouse pad mat from Playmats.eu and some freshly-painted 3D printed terrain designed by […]

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Nightwatch: Escorting Duke Lorrigan

Quick video I made from last Tuesday’s game session. A small Pact of three Hunters and two hired fighters escorts the honorable Duke Lorrigan through treacherous territory. One of the beta readers said Nightwatch reminded him of the PC game Vermintide, where your squad faces waves of Skaven (rat men) as they work to accomplish […]

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NIGHTWATCH Mancers

NIGHTWATCH, the solo/co-op monster hunting game, features four types of Hunters: Blades, Trackers, Alchemists, and Mancers. Today’s Guild spotlight is on the Mancers. Sorcerer, Mage, Wizard, Caster, Conjuror, Occultist… the names are as varied as the types of magic they wield and the times and places they dwell, but we’re talking about spellcasters. Magicians that […]

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Now Available: Nightwatch

A cooperative table top miniatures game about hunting monsters. NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the Nightwatch: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of […]

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Nightwatch Guilds

“In darkness, we hunt” – Nightwatch motto. In NIGHTWATCH, a player’s character belongs to one of four Hunter Guilds; ancient orders of monster hunters dedicated to exterminating the vile creatures of darkness where ever and whenever they rear their ugly heads. Each Guild specializes in a specific approach to eliminating evil and trains their recruits […]

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Miniature Monday

Another Monday, another Warband. This one a party of Dark Templars – heavily armored knights led by a fanatical Cleric who knows the righteous are only truly purified by fire and suffering. They are the righteous fist of the True Gods, delivering fury, wrath, and judgment to the heretic, the witch, and the blasphemer. All […]

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Cinder King: The Giant’s House

The Cinder King is coming. Hordes of shambling undead, slavering ghouls, gibbering cultists, and reanimated skeletons mass on the west bank of the Tigeria, waiting for the enslaved survivors of Karlsberg to finish the barges needed for the crossing. Grotesque overseers spend these pitiful lives in lavish cruelty, whipping them to a feverish pace. The […]

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Miniature Monday

The first in a series to highlight some of the adventuring parties, war bands, and motley collections of murder hobos we here at the Cape Cod Wargame Commission use for RPGs, Advanced Song of Blades and Heroes, and other fantasy skirmish war games. First up is Malthazar’s Mercenaries. Typical Dungeon-Delvers for hire: Wizard, Paladin, Fighter, […]

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The Cinder King is coming

The Cinder King is coming. A strange and new threat had arisen in the West, a powerful necromancer calling himself ‘The Cinder King’ vowed to cover the whole of the land in fire and death, ashes and bone, and rule over this undying desolation. Other usurpers, invaders, and malignant entities had threatened the peace of […]

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