NIGHTWATCH Mancers

NIGHTWATCH, the solo/co-op monster hunting game, features four types of Hunters: Blades, Trackers, Alchemists, and Mancers. Today’s Guild spotlight is on the Mancers. Sorcerer, Mage, Wizard, Caster, Conjuror, Occultist… the names are as varied as the types of magic they wield and the times and places they dwell, but we’re talking about spellcasters. Magicians that […]

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NIGHTWATCH: Branok’s Stairs

We were fortunate to be able to game last Tuesday evening. Tech-Max, Matt the Evil Meme Master, and Other Pat showed up for a quick game of Nightwatch. Adept-level Hunters and two Hirelings were tasked with defending the monument of a long-dead hero. Set in the foothills outside the village of Marren’s Eve, a Mancer, […]

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NIGHTWATCH: Minions of Darkness

Managed to get in some quick gaming yesterday. Occasional Tom showed up ready to command a small Guild Pact tasked with destroying the obscene totems erected by the forces of darkness. A simple party of Initiate-level Hunters, no Hirelings, Companions, or Familiars. Just four Guild members trying to pick up the trail of a lich […]

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Now Available: Nightwatch

A cooperative table top miniatures game about hunting monsters. NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the Nightwatch: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of […]

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Nightwatch Guilds

“In darkness, we hunt” – Nightwatch motto. In NIGHTWATCH, a player’s character belongs to one of four Hunter Guilds; ancient orders of monster hunters dedicated to exterminating the vile creatures of darkness where ever and whenever they rear their ugly heads. Each Guild specializes in a specific approach to eliminating evil and trains their recruits […]

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Cinder King: Skraeling’s Fork

The ride back from the mines was subdued. Our heroes had succeeded at securing a supply of Black Powder but at a hefty price. The bodies of your fallen soldiers were carefully loaded into one of the carts for proper burial back at the camp, mostly out of respect and tradition, partly because you did […]

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Miniature Monday

Another Monday warband, Baddies this time. These guys never got named in our previous games and I’m fighting the urge to get alliterative right now and call them something like “Ruinwyrm’s Red Raiders” or “Cryptwail’s Crimson Company”. All Reaper, all metal, there’s a chunky, massively armored warrior with a commissar helmet on the left. Political […]

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Cinder King: The Giant’s House

The Cinder King is coming. Hordes of shambling undead, slavering ghouls, gibbering cultists, and reanimated skeletons mass on the west bank of the Tigeria, waiting for the enslaved survivors of Karlsberg to finish the barges needed for the crossing. Grotesque overseers spend these pitiful lives in lavish cruelty, whipping them to a feverish pace. The […]

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Cinder King: The Rochant Monastery

“The monastery. It’s on the cliff here. At the bend in the river outside Plainsworth.” General Montsigaard sat up and pointed to a spot on the map an inch above your current marked position. The Legion’s commander was pale, haggard. The stump of his left leg was swathed in bandages, missing below the knee. A […]

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