Steelheart Saga – Part 3

A TANGLED WEB The once-a-month group met last Saturday for part three of their Nightwatch adventure. Play testing some simple RPG rules, I incorporated a little ‘theater of the mind’ narrative scenario in the first half of the session before the inevitable combat. Previously, on “The Steelheart Saga“ Having scoured the wilderness for clues to […]

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Goblins and Vikings

Cape Cod Wargaming continues as our Dungeons & Dragons 5e campaign hits its stride. Resisting the usual Murder Hobo tendencies, our shipwrecked adventurers have decided to aid the locals instead of rob them. Our first stop off the beach was a small town that we quickly learned was suffering from a mysterious blight that plagued […]

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Side Note: Legend of Vox Machina

Disappointed with ‘Legend of Vox Machina’. Sophomoric. Cliched. Frat humor. Predictable. Amazon served up all the stereotypes and played to the cheap seats. *sigh* We have richer stories that that, deeper characters, staggering creativity. And by ‘we’, I mean gamers, writers, GMs, the RPG community in general. There is a dragon’s hoard of amazing work […]

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Winding down another Year

In the final stretch of 2021, our group is coasting toward the new year trying out new games, running one-shots for old ones, play-testing new rules, and basically collecting ourselves before we launch into 2022. Most recently, we ran several sessions of “The Well”, an indie RPG that’s essentially an inverted dungeon crawl. I used […]

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Sprains, Floods, and Vikings

Apologies for the thin content lately. Not only have I been hammering away at my latest fiction project but was I debilitated for a month with an injured hand, and the basement flooded. Twice. I think I spent more time mopping in the game room than painting. So, yeah… life. SYMBAROUM That said, the weekly […]

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RP(w)G?

Story-driven skirmishes – Narrative wargames – A tactical RPG… is it possible to mix the immersive, collective storytelling of role-playing games with dynamic tabletop combat? Is it the Holy Grail of Gaming? Some ever-elusive chimera? Or do all attempts to create such a beast end up Frankensteined – a patchwork hybrid that succeeds only at […]

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Ancient Gold and Goblins

Another game night at Cape Cod Wargaming, another Nightwatch mission. This time our Hunters explored ancient ruins deep in the Setet Forest pursuing rumors of a goblin tribe’s treasure horde. (*Pro Tip: If you want to draw out an elusive quarry, threaten something they value.) Hunting party comprised of one member from each Guild backed […]

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Destresser: Tabletop Combat

To say it’s been quite a year is an understatement. And to think it ain’t over yet. *holds breath* Still, everyone here is mercifully healthy, reasonably sane, and cautiously optimistic about the future. Christmas is upon us. I’ve got family, friends, work, and projects lined up in the coming months…. ‘Hope springs eternal’, I guess. […]

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Goretusk’s Totems

A NIGHTWATCH game I’ve been using Nightwatch to teach my two eldest grandsons the basics of wargaming and RPGs. Set piece, straight forward battles rather than complex missions with waves of enemies spawning at random from portals. Here, their Monster Hunters (and occasional Hirelings) fight Minions of Darkness led by a ‘Personality’, which isn’t a […]

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Loggerheads Underground

Our Symbaroum adventure continues as our heroes investigate the logging site where a party of laborers went missing. A short, sharp clash with a Gwann revealed not only the loggers’ cause of death but an underground passage that led to a catacomb. Never ones to pass up a good delve, they decided to descend and […]

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