HARDWIRED

A little side project I’m working on. A cooperative game where players are jacked up Agents sent on corporate black ops. Guess who played way too much Syndicate back in the day… ***     An All-Nighter   Someone tipped off Han Chou Telemetrics.   04:17 in the Shunyi District, HCT Corporate Zone, you and […]

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Missing Persons – Part 1

New Kowloon. 2069 Shenghua Street, District 5. LNK The members of Blue Rose Import/Export were enjoying a meal in the back room of The Osaka Shuffle when a smartly dressed woman approached them. She apologized for interrupting, sat down and explained with great hesitation she needed their help to locate her missing daughter. “It’s been […]

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Blue Rose Import/Export

Character figs for our upcoming Interface Zero 2.0 games set in New Kowloon 2069.   Blue Rose I/E is one of New Kowloon’s finest independent trade services, offering secure storage, fast transport, and outstanding turnaround time for all your goods and products. Stop by our warehouse at Dock 5H – 37. North Pier, Lower New […]

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Interface Zero 2.0 @ NK69

More RPG game prep last Tuesday evening. We finished up Character Creation then read through a bit of game setting fluff on New Hong Kong in 2069. After, we ran through another simple scenario to hammer out the combat mechanics. (It’s taking me a bit to wrap my head around the granularity and pace of […]

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Terrain for Interface Zero 2.0

In preparation for our upcoming cyberpunk RPG games, (both Pathfinder and Savage Worlds iterations) the tabletop miniature gamer in me demanded suitable 3D terrain.  Can’t have chrome and mirrorshade minis blasting away on mere gridded map tiles, can we? So I went for a low cost, minimal labor 2 x 3 playing area using WorldWorks […]

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