Family, work, commitments, plus a hundred little unexpected interruptions… Life is busy. I get it. Hobby time drops to the back of the line.
That’s why CCWC makes simple games for busy gamers. Solo, cooperative, player v player, miniature agnostic and open world, these rule sets help you get minis on the table fast, so you can gather your friends and start having fun.
Whether you’re interested in exploring the Exclusion Zone, committing a little Cyberpunk Espionage and Mayhem, Hunting Monsters in a fantasy or modern era, or forming a Resistance Cell against alien invaders, there’s something here for you. Scroll down for more information.
Exploit Zero, Zona Alfa, When Nightmares Come, Nightwatch and Insurgent Earth are all available at Amazon and Wargame Vault in print and digital format.
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WHEN NIGHTMARES COME – AN INVESTIGATIVE WARGAME OF SUPERNATURAL HORROR
When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. A tactical RPG with streamlined rules for both narrative and tabletop combat.

SMUGGLER’S NECK – A NIGHTMARES CASE FILE
People are disappearing on the Waterfront – corner boys and hookers, immigrants and vagrants. Something is taking them away in the night.
Smuggler’s Neck is a six-mission campaign supplement for Osprey Wargames’ When Nightmares Come.

THE OLDEST AND STRONGEST KIND – A NIGHTMARES CASE FILE
Large spidery creatures – drowned bodies – squat, horrid stone totems appearing in the city park – the theft of South American artifacts… Sinister things are happening in Deacon Falls.
The Oldest and Strongest Kind is a six-mission campaign supplement for Osprey Wargames’ When Nightmares Come.
EXPLOIT ZERO

EXPLOIT ZERO: MISSION CRITICAL
Infiltrate – Acquire – Execute
The latest Exploit Zero war game. Made for two players, it’s designed to simulate short, sharp actions between elite, three-person teams in contested locations over critical objectives.

EXPLOIT ZERO: CYBERPUNK ESPIONAGE AND MAYHEM
A table top war game. Miniatures agnostic. 1 – 6 Players, Co-op or Solo Mode. Made for 15mm – 28mm miniatures. Grab your friends, create a team of elite Agents, and select a mission. It’s time to run-n-gun.

EXPLOIT ZERO: TSIM SHA TSUI EXPANSION
A supplement for Exploit Zero: Cyberpunk Espionage and Mayhem. The Board of Directors is looking to expand. R&D is looking to test new weapons and equipment. Sounds like you’ve got work to do.

EXPLOIT ZERO: HOSTILE TAKEOVER
Brawl in the Sprawl or Full-Blown Corporate War? It’s your call. The latest Exploit Zero rule book, Hostile Takeover offers players the opportunity to command their own security forces in a head-to-head corporate war.

EXPLOIT ZERO: SNITCHES, GLITCHES, AND DAF AUGS
Mission Generators, Backstories, Complications and Dodgy, Black Market Augmentations for your Agents.

EXTRAORDINARY RENDITION: A MISSION PACK FOR EXPLOIT ZERO
A campaign supplement for more cyberpunk espionage and mayhem. New Agents, new Augs, new Enemies.
ZONA ALFA

ZONA ALFA: SALVAGE AND SURVIVAL IN THE EXCLUSION ZONE
Explore, salvage, and survive in this near-future Eastern European-themed skirmish wargame. Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a post-apocalyptic setting.

KONTRABAND – MORE SALVAGE AND SURVIVAL
An expansion for Zona Alfa. Designed for Solo and Cooperative games, Kontraband introduces more detail for player characters, new equipment, new enemies, and mission objectives.

HUNTER-HUNTED: A CAMPAIGN FOP ZONA ALFA/KONTRABAND
An campaign expansion for Zona Alfa/Kontraband. Designed for Solo and Cooperative games, Hunter-Hunted is a ready-made narrative campaign for your veteran Deep Zone stalkers.
NIGHTWATCH

NIGHTWATCH: TERROR AND TREASURE IN THE DARK CORNERS OF THE WORLD
You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the monsters that terrorize humanity.

NIGHTWATCH: BLOOD AND BONE
Combines miniature war gaming with a rules-light, role-playing system. Expanded character classes, a menu of mix-n-match traits to flavor your enemies, along with new weapon, equipment, and magic rules, to bring more depth, detail, and danger to your game sessions.

GRAVE OF THE SUN
A Seven-Mission Narrative Campaign for Nightwatch Blood and Bone for up to five players. Travel to the desert kingdom of Harab and face political conspiracies, death cult assassins, possessed creatures, undead hordes, and a legendary evil.
INSURGENT EARTH

INSURGENT EARTH: RESIST OR DIE
Insurgent Earth is a tabletop war game set on post-alien invasion Earth where determined survivors fight to survive, thrive, and ultimately overcome the alien occupation.

IE: OPERATION STRING BET
The invaders are building something in the old industrial park south of town. They’re very protective – which means you definitely need to blow it up.
A five-mission campaign, Operation String Bet has new Player Character options, new equipment, and new Alien Occupation Forces.
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