Of Guides, Crypts, and Arachnids

In the Shadow of Balaur Mormant, session 5. A NIGHTWATCH campaign. Previously on ‘The Shadow of Balaur Mormant’… Our heroes returned from a zombie-infested mountainside village with evidence of supernatural malfeasance and untoward necromantic practices. While the provincial governor was already convinced of the unnatural threat, the captain of the garrison remained skeptical and suspicious. […]

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Rebels, Thugs, and Szek SCum

Another NIGHTWATCH Battle Report Episode IV – In the Shadow of Balaur Mormant RECAP: Our heroes are currently in the remote border province of Mos Tolna to investigate reports of brutal murders and sightings of unnatural creatures. Adding to the danger, long-simmering ethnic tensions in the region are threatening to boil over into full-blown revolt, […]

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Dead Silence

Part Three of ‘In the Shadow of Balaur Mormant’ A NIGHTWATCH campaign. Previously on ‘ The Shadow of Balaur Mormant’… Three of the six regular players were absent, so our heroes split the party. Those in attendance investigated reports of a missing farmhand and slaughtered livestock at a nearby farm, then trekked to a logging […]

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Little Nightmares

Lately, a big chunk of my working hours have been spent writing, play-testing, and re-writing When Nightmares Come, my next set of war game rules for Osprey Wargames. Leaning into a modern-era, supernatural horror theme, Nightmares blends narrative scenes and RPG elements with successive combat encounters as the players hunt down a terrifying, otherworldly menace. […]

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The Move is done

Almost, anyway. August was a strange month, full of changes. I closed my glass shop, inventoried and sold the contents, took down the sign, shut down my studio website. 36 years cutting glass, 23 of them on my own in art glass. I had a weird moment when I wiped down the vehicle after taking […]

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Recent Brushwork

Lots of things going on in life, in the world. “Juggling” may be a life skill but miniature painting centers me. For that alone, I don’t do it often enough. I have managed to get color on a few figs though. Mostly assembly line/speed paint jobs, but it gets minis on the table, so I’m […]

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Steelheart Saga – Part 3

A TANGLED WEB The once-a-month group met last Saturday for part three of their Nightwatch adventure. Play testing some simple RPG rules, I incorporated a little ‘theater of the mind’ narrative scenario in the first half of the session before the inevitable combat. Previously, on “The Steelheart Saga“ Having scoured the wilderness for clues to […]

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Rowville Fuel Storage and Transport

An INSURGENT EARTH AAR After their semi-successful shopping trip downtown, the Rowville Resistance Cell sneaked into the fuel depot a few days later. Located in an industrial park on the outskirts of town, the facility sees regular invader traffic and worse, is home to a strange alien transmitter of some kind that is guarded round-the-clock […]

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Insurgent Earth Notes 1

Last week’s Insurgent Earth mission was postponed due to Real Life commitments, so here’s a short post to go over some basics of the game instead. For those already familiar with Exploit Zero and Nightwatch, IE will be another Solo/Cooperative game. In this case, players take the role of Resistance fighters struggling against alien invaders […]

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