Game Night Report. A Recovery Team was tasked with escorting a Technician through an underground research facility to its Command Center. All he had to do there was hack the main console and copy some critical files onto his deck. Easy in, easy out.
The facility’s power was out, so dim Emergency Lighting limited LOS 6 squares. That made the generator an important but secondary mission objective.
Despite the Power Room being nearby and two nice pieces of Recoverable gear on the way, the team barely made it half way through the second board. Strung out with Ragers and Zeds coming in waves, the intrepid mercs ended up kibbles and bits by turn three.
All I can say is they went down fighting. Rematch next week.
Live and learn. (‘Die and learn’ in this case.) Maybe their next attempt will go better.
Started a simple three-game linked scenario on Tues eves. We’re using old Cybertronic and Urban War Colonial Marines for the Terran Defense Force, and metal Eldar as off-world mercenary guilds. Both must fend off a generic Xenos invasion. (courtesy of some old metal Nids)
It was too dark for in-game shots but here are some from the Morning After.
As one of the Terran Defense Force players will be absent next week, and I’ve been reading the Interface Zero 2.0 RPG book, I’ll run a stand-alone, cyberpunk flavored Escort mission. (“All you gotta do is get the Principle across the table. How hard is that?)
The Alien Invasion will resume at our regularly scheduled time the following week. Take Care and have a great weekend.
So I am not posting pix of the previous two game nights because my D10s are traitorous little plastic polyhedrals. It’s as if they instinctively know to roll the exact opposite of whatever target number I need in a particular situation. *5 or less? How’s three 10s hit ya? Muwahahahahahha* Bastards have left my forces strewn in inept, bloody chunks across the battlefield two weeks in a row now. The phrase ‘Never misses an opportunity to miss an opportunity’ sums up my tactical acumen.
So… here’s some posed shots of my Pig Iron MOUT force with ‘Big Dog/Pitbull’ support droid. It’s a Reaper CAV ‘Simba’ I found on eBay. A bit big, but seeing as it’s a futuristic variant with light weapons support, it works fine.
Our next game is slated to be a ‘seize the high ground terrain in ruined city’. My worthy opponent will deploy some Infinity Combined Army figs while I’m considering Reaper Chronoscope IMEF Marines with an old SST Grizzly suit. Pictures if I win.
Wanted to give an update with pix of some finished terrain pieces and the replacement Armored Combat Suit for the Terran force. Click images for larger versions.
First the Terrain:
These are JR Miniatures Ruined Research Station pieces and Armorcast Tech Walls mounted on MDF, along with styrofoam debris and bits. Limits the configuration but easier to store and set up. Armorcast is the usual excellent product while the JR pieces are more lightweight, like rigid foam, and a bit sloppier detail-wise. It’s fine for ruins. Nothing a bit of paint and flock won’t cover.
Next is a foamcore, balsa, and styrofoam building corner. Simple enough.
Last is a small fueling station made with a vitamin bottle and pieces from the bits box.
Here are some close-ups:
I have several more pieces planned.
Second, after posting the Bug Hunting crew, sho3box kindly recommended Mantic’s new strider suit for Deadzone, as opposed to the Dreadball fig I modified. I’m glad he did. The difference is significant. Nice model, reasonable price, clean casting, easy assembly with different weapon and cockpit options. What’s not to like? Here are some shots:
That’s it for now. Back to NaNoWriMo and The Grim Fall.
Depending on your chosen ruleset, in-game snipers range from ‘handy in certain situations’ to ‘beautiful long-distance lethality’. (at least that’s what we call ’em around here.) Given the historical effectiveness of snipers/dedicated marksmen during the British Afghan Campaign, the American Civil War, the Battle of Stalingrad, and currently in the Middle East, add new technology for jaw-dropping firearms like the Barrett 50 cal or my favorite, the Russian Vychlop, I think their use on the fictional near future/sci fi battlefield is a given.
That said, here is some recent brushwork on two sniper figs. The first an old SM Scout. (I always liked the metal scouts more than regular Space Marines) The second a new Infinity Ariadna sculpt. I think I’ll dig through my collection soon and snap pix of all my sniper figs, but for now here are these two.
Posted previously about the opportunity to run an “after-school enrichment class” on table top gaming. I’m scheduled to make a presentation and run a demo for interested students in early December, so that’s very cool. Figured I’d run a straight up Bug Hunt for the demo game. Here are some shots of the first phase of the Demo Set. Reaper Chronoscope Bones marines, a GW pilot from the BfM set to act as the Scientist, and a Mantic Games piloted armored suit for Heavy Support. All from eBay.
Made the mistake of spray priming the Chronoscope Bones figs. Lost some detail but they’re OK for demo purposes and rough handling.
Xenos forces coming next. Slow but sure and on a budget. Wish me luck.
As promised, shots of my latest ‘skirmish set’: two squads, FAT-Man Exo suits (Full Armor- Tactical) and IFV transport. (courtesy of Old Crow) Re-watching the battle scene in Ralph Feinnes’ ‘Coriolanus’ inspired me to try Urban Camo. Still hunting for a suitable gun-sled drone to round this set out. I’m thinking the upcoming Khurasan grav-stuff might fill the bill.