Downed Drone Downtown

Another RESISTANCE: EARTH AAR Another test game last night with Matt, Other Pat, and myself. (Neighbor Mike was out sick) This time, the survivors need to destroy an alien drone in a more dangerous mission area. Nine ‘Point of Interest’ with potential salvage plus a central objective. Alien Drone is damaged and poses no threat […]

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Hostile Takeover Assault Teams

Hardwired: Hostile Takeover is the latest set of war game rules from Cape Cod Wargaming. Instead of the Solo/Cooperative emphasis in the original Hardwired game, HW:HT allows players to engage in head-to-head combat either in single Sprawl Skirmish missions or full blown Corporate War campaigns. ASSAULT TEAMS In either mode, players must select from a […]

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Ancient Gold and Goblins

Another game night at Cape Cod Wargaming, another Nightwatch mission. This time our Hunters explored ancient ruins deep in the Setet Forest pursuing rumors of a goblin tribe’s treasure horde. (*Pro Tip: If you want to draw out an elusive quarry, threaten something they value.) Hunting party comprised of one member from each Guild backed […]

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Initiate Hostile Takeover

Pleased to announce HARDWIRED: HOSTILE TAKEOVER is now available. The third Hardwired rule book, Hostile Takeover is set against the same gritty, cyberpunk backdrop, only now players have the opportunity to command their own security force in the midst of a corporate war. In HW:HT, your elite Agents command small, multi-model tactical units: fire teams […]

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