ZONA ALFA: The Factory at Dobryanka

ZONA ALFA Test Game Jan. 19, 2019

Four members of the Cape Cod Wargame Commission spent Saturday afternoon playing Zona Alfa. We decided on a Factory Raid in a Threat Level Two area – four Hot Spots plus the Mission Objective.

A 2 v 2 game, Other Pat and I faced off against Matt and John. Each player was allowed 12K to form their crews. In typical authoritarian fashion, Matt’s Evil Landlord and a Property Manager Henchman rousted the Serfs, kitted them with AKs and E-Juice (Amphetamines and Vodka) gave them a rousing speech and sent them into battle. The rest of us opted for more balanced forces with a mix of Veterans and Hardened Zone dogs.

The Mission Objective was a cache of supplies in the old factory. There was a Six Turn Limit and no Visible Hostiles in sight.

Turns One and Two saw both sides jockeying for position trading shots on either side of the factory. Matt advanced to the car wrecks adn the Army truck. Eager for Salvage, John triggered the Hot Spot to his front by the barracks and spawned three Zombies. Fortunately for him, they popped up out of LOS of his squad and began shuffling toward the nearest visible target, in this case, a gaggle of Matt’s Green Recruits.

Part of my squad angled toward the factory while the Sniper and RPK looked for good angles near the fuel tanks. Other Pat’s Veterans leap-frogged between the Conex containers and the Office.

There were some casualties, two Serfs who got caught in the open by my sniper. Evil Landlord Matt was unfazed. “Plenty more where they came from.”

Turn Three and Four saw both sides scrupulously avoiding any more secondary Hot Spots, moving wide around them to avoid the triggering radius, and trading fire, trying to Kill or at least Pin their opponents. The race to the Factory was on.


A nasty little firefight erupted around the old brick building; people chucking grenades through windows, spraying full auto through doors, firing down onto the factory floor. Then to add to the chaos, someone – can’t recall who – triggered the Zone Hostiles lurking around the cache. More Zombies.

Despite all the flying lead and shambling undead, lucky dice rolls by Other Pat and me carried the day. Our opponents were beaten back and conceded the game.

My man Ivan, providing covering fire from the gantry like a hearty comrade

Our Take Aways:

  1. This was a one shot game. We all agreed we would be much more cautious with our crew if we were in a campaign.
  2. Big areas need more cover. AKs have decent range and even though support weapons like the RPK and the Sniper rifle slow a STALKER down, they can definitely reach out and touch someone. My Sniper suffered some bad luck but even then, his position on those Fuel Tanks dominated that section of the table. (Matt also could have used Smoke Grenades, had he thought to bring them.)
  3. Might be good to introduce a Chess Clock or sand timer to ratchet up the tension, force decisions, and speed up the game.

That’s all for now. Settling down for a holiday tomorrow and going to watch “Counterpart” on Amazon.

Thanks and have an excellent day.

Dungeon Party and New Characters

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DUNGEON PARTY

I have this hobby tic, this obsession with skirmish squads, adventuring parties, salvage crews, cyberpunk gangs, shadow-ops teams… I get a kick out of hunting down miniatures, matching aesthetics, regardless of manufacturer, to come up with a cool troop for whatever scenario had fired my imagination.

Few months ago – around the time I made my modular dungeon – I decided to create a generic Dungeon Crawl Party: Wizard, Knight, Rogue, Cleric, Ranger, Barbarian… you know the ones. My starting point would be Hasslefree Miniatures. Now the lion’s share of my fantasy figs are from Reaper and they’re outstanding. But this time I wanted a different look, as well as the opportunity to work on my painting skills.

To be honest, I chose HF because I’ve always found Kev White’s figs, along with Corvus Belli’s Infinity range, pretty intimidating. What with the incredible detail, dynamic, and character, not to mention the ridiculously superb examples floating around various sites and forums, I simply wasn’t confident I’d do them justice.

But the inspiration kept gnawing at me, so I made up my mind to try. Not to compete but work on technique. I stuck with a limited palette, but I made a conscious effort to paint each figure separately, as an individual character. I slowed down my ‘table top standard, assembly line’ approach and spent more time trying to pick out extra details, dry brush, maybe highlight. I spent a little more time on the bases. We’re not talking Golden Demon here, just a notch or two above my usual.

The results are below

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Half-Ogre Fighter

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Celtos Elf Character. (Still Kev White tho)

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Barbarian and his Rogue Babe

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A Cleric and a Dwarf walk into a bar…

Here’s an Alternate Rogue

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One of Tre Manor’s Barbarians, I believe.

 

There’s a vague ‘Northman/Barbarian’ look to them (must be all those fur pelts) and they’re certainly not Competition standard, but I’m pleased with the results.

Now you may have noticed there’s no Wizard. I tried several, really, but none of them ticked all my boxes for this bunch. But I think I’ve finally found one: Meksant Farseer from Lucid Eye’s Red Book of the Elf King range. (and I want all of those miniatures now, thank you.)  He’s in the mail. I’ll post photos and a group shot when he’s done.

SYMBAROUM CHARACTERS

So there are seven of us who meet weekly to game now. I consider myself exceptionally fortunate to be able to game with so many great guys. Even more remarkable, word of Game Night has spread and there might be a new player coming next week.

At this point, an RPG is the only way to keep everyone involved and I have to say SYMBAROUM does a fine job; easy system, darkly beautiful setting, evocative artwork, loads of GM material… really can’t say enough about how robust and deep the game is. You should get it. Seriously.

On that point, I got some color on three new figs: Sister Althea, representative of the controversial priest Father Sarvola; an alternate fig for Tom’s character, Tior Huldrasson; and an ‘as-yet-unnamed’ Rogue for our potential new adventurer.

 

Enough for now. Have an excellent weekend. More to come, including a major ZONA ALFA Bat Rep.

Thanks.

ZONA ALFA Crew

Other Pat is currently running a one-of DnD dungeon crawl for our weekly game night, so the next couple weeks won’t feature many table top photo ops. In the meantime, I managed to get some color on the first of the ZONA ALFA demo figs.

A Military crew with a Guide, a Medic, and a Technician, this is a solid, general purpose team. Lead Adventure figs on 32mm mdf bases.

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Some individual pictures.

 

Settling into the new game room but the LED lighting and the small basement windows make it difficult to get decent photos. Anyone have small, portable lighting ideas?

Have an excellent day.

Za Zdaróvye, STALKER!

Pix from last night’s game in the new war room.

A NEW WAR ROOM

Moving the hobby game room down into the basement took a while, what with preliminary clean up and then physical transfer of well, everything. But it is more or less complete. I’m pressed for time today but here are photos of last night’s Zona Alfa game in the new digs.

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4′ x 8 table with new 4′ x 6′ game mat. Props to Pat for help with the table.

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Long angle of ruined city on new PWork mat.

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Another angle. Thanks to Matt for the overhead LEDs

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Salvage at a Hot Spot

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A pair Stalkers facing down feral dogs

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Rats lurk in the dump near the Cell Tower.

Here’s the adjacent Painting and Storage Room

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New painting desk is already crowded

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Some terrain shelves

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Miniatures. With more in figure cases, and of course a bunch yet-to-be-painted in boxes under the table.

That’s it for now. Gotta hunker down as there’s ANOTHER storm coming. *sigh*

Have a great weekend.

Figs for Sale

28mm Fantasy figs, that is.

Consolidating the collection of Reaper figs used in our Song of Blades and Heroes games, I’m offering four sets of player character miniatures. These are metal, painted and satin sealed for protection, and are mounted on 40mm bases.  (I find the larger size gives enough room for the oversize, dynamic Reaper figs.)

$40 per set. That price includes shipping in the ConUS. I will combine shipping on multiple lots. TERRAIN IS NOT INCLUDED.

PRICE REDUCTION: All five sets for $125, shipping in the ConUS included. Thanks

A: Thematurge and Barbarians. 

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B. Elves and Ranger

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C. Clerics and Mage

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D. Wizard and Warriors

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NEXT UP is a set of Reaper Bones Orc Warband. (Actually the Shaman is from Wiz Kids DnD line) Seven (7) figs total. Painted, Sealed, on 40mm bases. $40. Includes Shipping in Con US. Terrain is NOT included.

 

 

Feel free to contact me with any questions. First Come, First Served. PayPal Only. Contact me here or at Gmail. (CCGlazier)

Thanks.

Recent Brushwork

Trying to change my palette if not my technique to achieve a different look on my minis. I read a ‘How To Paint Military Miniatures’ book ages ago, and settled on the ink wash/Shade Down method rather than the Highlight Up all the cool kids do nowadays.

Whippersnappers! Back in my day, a real painter had messy fingers from all the run-off.

40 years on, I still don’t have an airbrush. Maybe someday. But until then, here are several new figs from the painting desk.

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Trying for that Arabian theme.

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A Kev White sculpt according to Reaper. I like that he’s tough but normal looking.

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Great fig. Very subtle. The pic doesn’t quite show it but I went for a weathered duster feel to his cloak and jacket.

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Nothing really special about these four – except they’re a bunch of Do-Gooder, Avenging Paladin-types. (Sounds like a 90’s Christian metal band) There’s a fifth member of the band on the way.

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Brightening up a Thief defeats the purpose, but his gray clothes and lighter tone than usual armor works nice.

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“I told you what would happen if you got up.”

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Iconic Investigator investigating a mysterious rune stone. (Or a new FB Profile picture)

 

Primaris Marines and Vedros Objectives

A root canal and a light work schedule for a couple days gave me some time at the painting desk.

First, here’s my take GW’s new super-sized Primaris Marines. Stock color schemes, I have to say they paint up easily and make a table top quality painter like myself look good. Blue with darker shoulder pads for the line troops, stealth blue/black for the Reivers, add a Command type and they’ll make a nice little recon force to face the Space Hulk genestealers I picked up off eBay.  Time to break out my Interior Boards.

Next are some fast-n-easy Objective markers for my grandsons’ Battle for Vedros set. A tarted up Ork glyph and UM banner swiped from the internet, they’re basically plastic sprue, cardboard, and a few bitz on 50mm bases. It’s ‘Capture the Flag’ time now, fellas. That should introduce more fun plus a hint of tactical thinking to our slugfests. They came out alright and should stand up to repeated use.

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That’s it for now. Have a great day.