A brawl and brushwork

The Cape Cod Wargame Commission is in stretch of RPG sessions, specifically, The Curse of Strahd. Which means 1. there’s not a lot of dramatic tabletop photos, and 2. we’re all busy trying not to die. That said, after the WJW/’hardwired’ nonsense, I treated myself to a very keen, new GM screen from Dog Might […]

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Hounds, Curs, and Mongrels

Another NIGHTWATCH AAR Still desperately seeking Sotet Kez, the Pact moved into the Wilds. A day’s journey brought them to the ruins of monastery dedicated to St. Anthony the Abbot. (Patron of Swineherds and Gravediggers) There, they found the sacred site profaned by vile death totems, crude stone pillars festooned with skulls and marked by […]

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Welcome to Spustoshenyy

Population: 0 There you are, a veteran crew returning from a five-day mission. Sore backs, sore feet, tired, hungry, half your ammo gone – but still alive. And there’s a payday waiting. Even better. The Institute wanted Anomaly readings and environmental data from an area in the Deep Zone, so they hired you to babysit […]

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Destresser: Tabletop Combat

To say it’s been quite a year is an understatement. And to think it ain’t over yet. *holds breath* Still, everyone here is mercifully healthy, reasonably sane, and cautiously optimistic about the future. Christmas is upon us. I’ve got family, friends, work, and projects lined up in the coming months…. ‘Hope springs eternal’, I guess. […]

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NIGHTWATCH: Branok’s Stairs

We were fortunate to be able to game last Tuesday evening. Tech-Max, Matt the Evil Meme Master, and Other Pat showed up for a quick game of Nightwatch. Adept-level Hunters and two Hirelings were tasked with defending the monument of a long-dead hero. Set in the foothills outside the village of Marren’s Eve, a Mancer, […]

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Nespokiyna Tysha

Restless Silence A Zona Alfa Battle Report Occasional Tom and I managed to carve out some game time. We were determined to put the new Solo/Cooperative “Point of Interest” rules through their paces. The idea here is to replace the usual set number of Hot Spots/Mission Objective with more numerous ‘points of interest’, all of […]

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Latest brushwork

Spurred by lock down guilt and a Paint and Pledge challenge from Soren at Blood Beard’s Garage, I’ve been spending some of my quarantine time down in the game room, actually finishing projects. Bouncing between Sci Fi and Fantasy figs, my painting table is starting to clear up. I can actually see the surface. (it’s […]

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New Recruits and Comparison Shots

With ZONA ALFA slated for release next month, I’ve been painting and modifying miniatures to equip my Zone crews. I need plenty of warm bodies (and ammo ) if I’m going to clear those Hot Spots and turn a profit. Here are several recent recruits: Nothing fancy or complicated, they’re a mix of Assault Group, […]

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Miniature Monday: SALE

Welcome to another Miniature Monday. This one’s slightly different in that it’s ‘end-of-the-year’ Clean the Game Room time. These are looking to transfer to a new commander and fight in new AOs. See below for Lead Adventure sets, Empress Miniatures, Reaper Bones and some older GW Eldar. Prices include USPS Priority Insured shipping in the […]

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ZONA ALFA crews

A History It’s no secret I’ve been fascinated with the STALKER game setting since ‘Shadow of Chernobyl’ released back in 2007. 30 sq km around the Chernobyl Nuclear Reactor site reproduced for a single-player, first person shooter/survival/horror sandbox game, S:SoC was quirky and buggy as hell but it was also moody, atmospheric, smoldering, dangerous, and […]

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