Welcome to S7 in 2022. So far, so good. Here on Cape Cod, our Tuesday Game Nights are off to a solid start as we not only have a new regular at the table – Mike E. – but have launched into a fresh D&D 5E campaign. Props to Neighbor Mike who not merely wrote […]Read More Exploit Zero: Mukden Run
New Employee Orientation An Exploit Zero AAR Tuesday night was Brandon B’s last session with us. On Cape for the summer, he ended up working with Other Pat at the family restaurant and soon enough was part of our weekly game nights. We decided to go outwith a bang and ran an Exploit Zero mission: […]Read More 17/8/2049 – NEO
Story-driven skirmishes – Narrative wargames – A tactical RPG… is it possible to mix the immersive, collective storytelling of role-playing games with dynamic tabletop combat? Is it the Holy Grail of Gaming? Some ever-elusive chimera? Or do all attempts to create such a beast end up Frankensteined – a patchwork hybrid that succeeds only at […]Read More RP(w)G?
Space Marines v. Orks. Or the official title: Battle on Dolos V It’s a streamlined, simplified, very modified, distant cousin to Games Workshop’s Shadow War Armageddon where small combat teams battle over supply caches on an industrial world. SMORKS/BoDV is an intro war game for my two eldest grandsons. Power armored heroes, hulking adversaries, cool […]Read More SMORKS!
NOW AVAILABLE AT WARGAME VAULT and AMAZON *** KONTRABAND – More Salvage and Survival in the Exclusion Zone. 1. What is KONTRABAND? Kontraband is a set of supplementary rules for Osprey Wargames’ Zona Alfa, Salvage and Survival in the Exclusion Zone. While built on the core game, Kontraband is better described as a variant than […]Read More ZONA ALFA: KONTRABAND
Another game night at Cape Cod Wargaming, another Nightwatch mission. This time our Hunters explored ancient ruins deep in the Setet Forest pursuing rumors of a goblin tribe’s treasure horde. (*Pro Tip: If you want to draw out an elusive quarry, threaten something they value.) Hunting party comprised of one member from each Guild backed […]Read More Ancient Gold and Goblins
Coming soon to a Sprawl near you! The latest HARDWIRED rule book, HOSTILE TAKEOVER shifts the game focus away from cooperative or solo mode and offers players the opportunity to command their own security force in the midst of a corporate war. Now, your elite Agents command small, multi-model tactical units: fire teams of troopers, […]Read More Corporate War
Our Symbaroum adventure continues as our heroes investigate the logging site where a party of laborers went missing. A short, sharp clash with a Gwann revealed not only the loggers’ cause of death but an underground passage that led to a catacomb. Never ones to pass up a good delve, they decided to descend and […]Read More Loggerheads Underground
More Cyberpunk Espionage and Mayhem Hardwired:Hostile Takeover is the latest iteration of the Hardwired tabletop game. Currently in development, it’s a player versus player version that pits the elite security forces of rival corporations in a deadly competition to dominate the market. CORPORATE WAR Rather than Agents facing waves of increasingly dangerous H-SEC (Hostile Security), […]Read More Hostile Takeover in progress
Uvyadshaya Slava – “Faded Glory” Three members of the CCWC got together last Tuesday eve for a quick game of ZONA ALFA. They wanted to get in a solid Zone run before we all begin another excursion to Davokar. As much as I enjoy straight tabletop wargames, RPGs are much easier with a large group […]Read More Bullets, Boots, and Vodka