RP(w)G?

Story-driven skirmishes – Narrative wargames – A tactical RPG… is it possible to mix the immersive, collective storytelling of role-playing games with dynamic tabletop combat? Is it the Holy Grail of Gaming? Some ever-elusive chimera? Or do all attempts to create such a beast end up Frankensteined – a patchwork hybrid that succeeds only at […]

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SMORKS!

Space Marines v. Orks. Or the official title: Battle on Dolos V It’s a streamlined, simplified, very modified, distant cousin to Games Workshop’s Shadow War Armageddon where small combat teams battle over supply caches on an industrial world. SMORKS/BoDV is an intro war game for my two eldest grandsons. Power armored heroes, hulking adversaries, cool […]

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ZONA ALFA: KONTRABAND

NOW AVAILABLE AT WARGAME VAULT and AMAZON *** KONTRABAND – More Salvage and Survival in the Exclusion Zone. 1. What is KONTRABAND? Kontraband is a set of supplementary rules for Osprey Wargames’ Zona Alfa, Salvage and Survival in the Exclusion Zone. While built on the core game, Kontraband is better described as a variant than […]

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Ancient Gold and Goblins

Another game night at Cape Cod Wargaming, another Nightwatch mission. This time our Hunters explored ancient ruins deep in the Setet Forest pursuing rumors of a goblin tribe’s treasure horde. (*Pro Tip: If you want to draw out an elusive quarry, threaten something they value.) Hunting party comprised of one member from each Guild backed […]

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Corporate War

Coming soon to a Sprawl near you! The latest HARDWIRED rule book, HOSTILE TAKEOVER shifts the game focus away from cooperative or solo mode and offers players the opportunity to command their own security force in the midst of a corporate war. Now, your elite Agents command small, multi-model tactical units: fire teams of troopers, […]

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Loggerheads Underground

Our Symbaroum adventure continues as our heroes investigate the logging site where a party of laborers went missing. A short, sharp clash with a Gwann revealed not only the loggers’ cause of death but an underground passage that led to a catacomb. Never ones to pass up a good delve, they decided to descend and […]

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Hostile Takeover in progress

More Cyberpunk Espionage and Mayhem Hardwired:Hostile Takeover is the latest iteration of the Hardwired tabletop game. Currently in development, it’s a player versus player version that pits the elite security forces of rival corporations in a deadly competition to dominate the market. CORPORATE WAR Rather than Agents facing waves of increasingly dangerous H-SEC (Hostile Security), […]

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Bullets, Boots, and Vodka

Uvyadshaya Slava – “Faded Glory” Three members of the CCWC got together last Tuesday eve for a quick game of ZONA ALFA. They wanted to get in a solid Zone run before we all begin another excursion to Davokar. As much as I enjoy straight tabletop wargames, RPGs are much easier with a large group […]

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Escorting the Duke Redux

After groping my way through the slideshow program, I figured it was only proper to do a real write up of last Tuesday’s NIGHTWATCH mission. Other Pat, Occasional Tom, and Matt the Evil Meme Master showed up to game on the new mouse pad mat from Playmats.eu and some freshly-painted 3D printed terrain designed by […]

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Nightwatch: Escorting Duke Lorrigan

Quick video I made from last Tuesday’s game session. A small Pact of three Hunters and two hired fighters escorts the honorable Duke Lorrigan through treacherous territory. One of the beta readers said Nightwatch reminded him of the PC game Vermintide, where your squad faces waves of Skaven (rat men) as they work to accomplish […]

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