Dead Silence

Part Three of ‘In the Shadow of Balaur Mormant’ A NIGHTWATCH campaign. Previously on ‘ The Shadow of Balaur Mormant’… Three of the six regular players were absent, so our heroes split the party. Those in attendance investigated reports of a missing farmhand and slaughtered livestock at a nearby farm, then trekked to a logging […]

Read More Dead Silence

Smuggler’s Blues

Update on An ongoing ECLIPSE PHASE 2.0 adventure The Cape Cod Wargame Commission has been toying around with Eclipse Phase 2.0, the role-playing game of transhuman horror and survival by PostHuman Studios. Extremely cool setting with a very crunchy rule set, a party of Firewall agents has been tracking Titan infected tech and fork-napped consciousnesses […]

Read More Smuggler’s Blues

The Move is done

Almost, anyway. August was a strange month, full of changes. I closed my glass shop, inventoried and sold the contents, took down the sign, shut down my studio website. 36 years cutting glass, 23 of them on my own in art glass. I had a weird moment when I wiped down the vehicle after taking […]

Read More The Move is done

Steelheart Pt. IV

The ‘once-a-month’ crew showed up last Saturday for the next episode of the Steelheart Saga. (yes, that’s what I’m calling it. Because it sounds cool) Recap: 1. Our heroes scoured the Wilds for clues to the location of the Tomb of Alrik Steelheart, ancient king and hero of the Dwarf clans. 2. The party entered […]

Read More Steelheart Pt. IV

Recent Brushwork – pt. 2

Our weekly group is getting ready to try the sci-fi, transhuman RPG Eclipse Phase 2.0 , so I slapped color on a bunch of Privateer Press’ Warcaster Neo-Mechanika miniatures to use as character and major NPC figs. I don’t play W N-M, or any PP games for that matter, and there doesn’t seem to be […]

Read More Recent Brushwork – pt. 2

Goblins and Vikings

Cape Cod Wargaming continues as our Dungeons & Dragons 5e campaign hits its stride. Resisting the usual Murder Hobo tendencies, our shipwrecked adventurers have decided to aid the locals instead of rob them. Our first stop off the beach was a small town that we quickly learned was suffering from a mysterious blight that plagued […]

Read More Goblins and Vikings

Side Note: Legend of Vox Machina

Disappointed with ‘Legend of Vox Machina’. Sophomoric. Cliched. Frat humor. Predictable. Amazon served up all the stereotypes and played to the cheap seats. *sigh* We have richer stories that that, deeper characters, staggering creativity. And by ‘we’, I mean gamers, writers, GMs, the RPG community in general. There is a dragon’s hoard of amazing work […]

Read More Side Note: Legend of Vox Machina

Winding down another Year

In the final stretch of 2021, our group is coasting toward the new year trying out new games, running one-shots for old ones, play-testing new rules, and basically collecting ourselves before we launch into 2022. Most recently, we ran several sessions of “The Well”, an indie RPG that’s essentially an inverted dungeon crawl. I used […]

Read More Winding down another Year

Sprains, Floods, and Vikings

Apologies for the thin content lately. Not only have I been hammering away at my latest fiction project but was I debilitated for a month with an injured hand, and the basement flooded. Twice. I think I spent more time mopping in the game room than painting. So, yeah… life. SYMBAROUM That said, the weekly […]

Read More Sprains, Floods, and Vikings