Nicknames

Chapter 3 of another tale from the Exclusion Zone 3. NICKNAMES The next night, Savak looked over the floor of the Bad Habits and could practically hear money flowing into his pockets.   A Friday night, a payday, the bar was packed with off-duty security and Institute pencil necks all knocking back drinks and eyeing […]

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Ground Floor Opportunity

2. GROUND FLOOR OPPORTUNITY Midnight on empty roads, the drive back to town was a tunnel of headlights and memories.   Savak had arrived right after the first Incident five years earlier. On the run from Bratva debt collectors and puking out the tail end of meth addiction, Anton had found him shivering and starved in […]

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Gopnik Blues

The start of another tale from the Exclusion Zone ONE: THE GOPNIK BLUES Savak Tul lit a cigarette and headed toward the noise coming from the rear of the garage. He dragged deep, filled his mouth and lungs with smoke, then exhaled through his nose the way he’d seen in an American gangster movie. Halfway […]

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Radio Free Pavlohrad

A ZONA ALFA/KONTRABAND AAR The Cape Cod Wargame Commission met last night to venture into the Deep Zone with a game of Zona Alfa/Kontraband. For this mission, five Stalkers were tasked with repairing a radio tower to boost Radio Free Pavlohrad – a pirate station broadcasting from a secure, hidden location somewhere in the embattled […]

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Smuggler’s Blues

Update on An ongoing ECLIPSE PHASE 2.0 adventure The Cape Cod Wargame Commission has been toying around with Eclipse Phase 2.0, the role-playing game of transhuman horror and survival by PostHuman Studios. Extremely cool setting with a very crunchy rule set, a party of Firewall agents has been tracking Titan infected tech and fork-napped consciousnesses […]

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