ZONA ALFA: SALVAGE AND Survival in the Exclusion Zone
NOW AVAILABLE FROM OSPREY WARGAMES
Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artifacts. Customize your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engaging in blistering firefights within the Exclusion Zone.
*Click HERE to see the rule book at Amazon.

GAME OVERVIEW ARTICLE: HERE
ZONE CREW ARTICLE: HERE
PDFs for ZONA ALFA :
***
If you want new characters, new gear, new enemies, and new missions for your ZONA ALFA games, take a look at
KONTRABAND – MORE SALVAGE AND SURVIVAL

Designed specifically for Solo/Cooperative games, Kontraband has everything you need for you and your comrades to undertake those deep Zone expeditions.
For more information and resources, click HERE.
For a Zona Alfa-Kontraband AAR, take a look at The Mertvyy District Run.











***
The older version of the ZA solo rules can be found below.
ZONA ALFA SOLO RULES:
– Five-Part Black Dawn Campaign
– Point of Interest Cards and Rules
– Lone Wolves in the Zone.
LONE WOLVES IN THE ZONE – Solo Guidelines
Optional POINT OF INTEREST Rules
Point of Interest Cards: 1, 2, 3
BATTLE REPORTS:













I just took a look at your rules and was very intrigued. I was wondering if you could include a section on play balance since there is no “point system”. I think it would be fairly easy to make balanced forces of comparable abilities. All of your pictured teams / crews appear to be balanced. Do you have any suggestions for elites versus rabble (i.e. 40K Marines versus Genestealer Cult) ?
Hi Scott,
My games tend to be story-driven, so ‘points’ don’t factor in much. As far as an elite v. rabble, I’d ratio 3:1 rabble to elites and set up the scenario so that both sides stand a chance of winning if they play smart.
Hey Patrick, my club is going to be trying out CtE in a week. We share your gaming philosophy and are excited to set up some story-driven narrative scenarios. Any tips for our first game?
Gosh, I’m flattered you like CtE enough to try it, let alone ask for tips. IMO, try an Escort VIP mission or Sabotage Terrain Item. Set a Turn Limit. Have straightforward, measurable objectives.
For forces, give each a distinct flavor/fighting style, i.e. light & fast or armored/heavy firepower, or tech reliant. Spice up a couple character leader/specialists backed by a squad of redshirt grunts to generate some story tension.
That’s pretty general, but I don’t know your club or fig collection, so…
Just do do me a favor and send pictures, would you?
Thanks again.
Anywhere I can still get rules and/or notes on converting Pulp Alley to Post Apoc setting?
Sorry but the best place to ask is the Pulp Alley forums. They’re very nice over there. The CtE mechanics are very different and I wouldn’t presume to speak for the Pulp Alley game.
Just wondering if you can help me out with a copy of these rules and/or notes on converting Pulp Alley stuff to Post Apocalypse? That’d be awesome as I’m struggling with rulesets right now.
Hello, thanks for stopping by. Sorry. See my reply above. I’m not qualified to speak for Pulp Alley.
Hi and thanks for this great game. Could you please upload PDFs with all the required tables for the game. I don’t want to tear my rulebook apart.
Hi. Thanks for stopping by.
I recommend contacting Osprey for any PDFs or other information. It’s their game, after all. I’m just the guy who wrote it.
Great job
I came across this game by chance on Instagram.
And watching some videos, I loved it.
I bought the regulation and I am very excited.
Wonderful job. It’s just what i need
Sorry for my English, and I don’t speak very well, greetings from Chile
No worries.
Let me know if I can help or answer any questions.
Have a great day.