NOW AVAILABLE FROM OSPREY WARGAMES
Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artifacts. Customize your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engaging in blistering firefights within the Exclusion Zone.
GAME OVERVIEW ARTICLE: HERE
ZONE CREW ARTICLE: HERE
PDFs for ZONA ALFA :
If you want new characters, new gear, new enemies, and new missions for your ZONA ALFA games, take a look at
Designed specifically for Solo/Cooperative games, Kontraband has everything you need for you and your comrades to undertake those deep Zone expeditions.
For more information and resources, click HERE.
For a Zona Alfa-Kontraband AAR, take a look at The Mertvyy District Run.
The older version of the ZA solo rules can be found below.
ZONA ALFA SOLO RULES:
– Five-Part Black Dawn Campaign
– Point of Interest Cards and Rules
– Lone Wolves in the Zone.
LONE WOLVES IN THE ZONE – Solo Guidelines