Fortunate to have a sizable collection of Sci Fi/P-A/Near-Future terrain for 28mm, the Industrial Center being popular.
Here are some more pictures of the current set up. Most of it is Litko Industrial Terrain System kits permanently attached to MDF boards, then accessorized with resin pieces, tubing, bitz. There’s a scratch-built office/garage, some fences, a three-story building (can’t recall whose) some Armorcast pieces, walls, tank traps. Top it off with some eBay pieces and voilà – a dingy, dismal portion of the Apocalypse suitable for vicious firefights, blood-crazed, Rad-zombies, ruthless mercs, with a sprinkling of scavenge-able loot.
Here are some shots of Tuesday eve’s game night. Long time ago, I scribbled down some ultra-simple skirmish rules for pick-up games like this one. American forces were tasked with securing a damaged Sherman for repair crews. Germans sent a panzerschreck team and pals to finish the job. Click on the images for larger version. Americans took the first game hands-down. The replay saw the Germans come back hard.
Played a demo the other day at my FLGS – Game Night.net – on 6A in Barnstable, MA. – and decided it was time to move my KemVar up a few spots in the painting queue. I still need to mark facings on the bases, but I’m pleased with the results:
Seeing as MERCS is usually demo-ed on small gaming areas, I re-purposed a couple old pieces of terrain for an outdoor industrial setting. Needs a bit more weathering and some additional resin scenics for clutter/cover, but I think it’s acceptable.
Now to carve out some time and get back to GNN for more gaming.