Games that stick.

I’ve been thinking about games that have durability, replay-ability, longevity. As anyone familiar with hobbyists and the hobby industry knows, “Shiny” comes and goes. Indeed the hobby industry is built on ‘shiny’ and every gamer worth his salt has a lead/plastic pile that bears mute witness to the fickle siren song of new figs, a […]

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Missing Persons – Part 1

New Kowloon. 2069 Shenghua Street, District 5. LNK The members of Blue Rose Import/Export were enjoying a meal in the back room of The Osaka Shuffle when a smartly dressed woman approached them. She apologized for interrupting, sat down and explained with great hesitation she needed their help to locate her missing daughter. “It’s been […]

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Blue Rose Import/Export

Character figs for our upcoming Interface Zero 2.0 games set in New Kowloon 2069.   Blue Rose I/E is one of New Kowloon’s finest independent trade services, offering secure storage, fast transport, and outstanding turnaround time for all your goods and products. Stop by our warehouse at Dock 5H – 37. North Pier, Lower New […]

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Interface Zero 2.0 @ NK69

More RPG game prep last Tuesday evening. We finished up Character Creation then read through a bit of game setting fluff on New Hong Kong in 2069. After, we ran through another simple scenario to hammer out the combat mechanics. (It’s taking me a bit to wrap my head around the granularity and pace of […]

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Savage Worlds Test Drive

Gave the Savage Worlds combat system a quick test drive last week. Broke out a couple of my scratch-built interior boards and had a salvage crew escort a technician through an abandoned research facility. Lights were out but of course the automated defenses were still online. Here are some quick shots   There were five […]

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Terrain for Interface Zero 2.0

In preparation for our upcoming cyberpunk RPG games, (both Pathfinder and Savage Worlds iterations) the tabletop miniature gamer in me demanded suitable 3D terrain.¬† Can’t have chrome and mirrorshade minis blasting away on mere gridded map tiles, can we? So I went for a low cost, minimal labor 2 x 3 playing area using WorldWorks […]

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Dusk Wardens and a new Wizard

Not a lot of photo ops from our recent DnD sessions, altho we last left our heroes carrying an injured old man with dementia to safety while his family farm burned¬† in the distance. (the goblin bard swears he had NOTHING to do with that. He only set the pig pen ablaze.) That was after […]

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