HARDWIRED Mission: Kittens and Memes

Down two members last Tuesday eve, Derek didn’t want to launch Scene 1 of our Savage Worlds/Interface Zero game, so we played a quick HARDWIRED mission instead. Objectives: 1. Rescue a box of kittens from the roof of the district medical clinic, and 2. upload subversive, anti-corp memes to the Smartglass ad-board across the street. […]

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New Campaign: Interface Zero

Our Symbaroum campaign finished, Derek has decided to drag, erm, lead us into the future with the Savage Worlds/Interface Zero 2.0 module “Extraction with Extreme Prejudice”. He will be firmly ensconced in the GM’s chair so I can kick back and enjoy the ride for a few weeks. So with the future so bright, you […]

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HARDWIRED: Agent Profile

AGENT PROFILE: ISAAC CHO Dirt-poor, orphaned at age 11, living on the streets from then on, Isaac is still considered lucky; he grew up in a Lower New Kowloon rim precinct – one of the districts situated at the edge of the mega-city that gets natural sunlight. Slight, smart, quick on his feet, tech-savvy, it’s […]

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GET HARDWIRED

Time to put those random, cool Sci-fi miniatures to work. HARDWIRED is a fast-play, Co-op skirmish game for 15-28mm miniatures. Pick a mission, create a team of Agents, grab your mirrorshades, and go. …A fast paced Cyberpunk tabletop experience for you and your mates through recognising that gamers with families, obligations, jobs, loaded schedules, etc, […]

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FROM FIRE TO FLAME

‘The Vladivostok Kind’ continues. Apologies for the lateness. I’ve been chipping away at this between jobs. Enjoy. 6. FROM FIRE TO FLAME Yuri kept Sasha trained on the front door.   It’s a trick, he told himself. The dogs will return – knowing even as he said it they wouldn’t. But why? His shoulder ached […]

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